You should add all the available road parts for a selected road type as it will provide a better control over general road direction.įirst, you need to select a road type. Once you click add button, you will be prompted with following window. Parts with two numbers mean its corner part and part with word konec mean terminator part. Parts with one number usually mean that it is straight part. Now it is time to add road parts for a selected type. Look into DZ\structures_bliss\Roads\Parts to locate 3 road types and their parts.īack to the define new road type window. You also have an option to use Enoch (Livonia road types). Here, you can see all the different models (*.p3d files), which usually begin with a road code-name. If you decide to use standard road parts, take a look at your work-drive and look into DZ\structures\Roads\Parts. There is also special type - a crossroad, but about that a bit later. Terminator parts - end part (6 meter part where the road fades away).Corner parts - standard corner parts (comes in various lengths and angles).Straight parts - standard straight parts (usually comes in 6, 12, 25 meter version).In this window, make sure you click following button.įollowing window will pop up, allowing you to define a new road type.Įach road type consists of 3 different types of road parts: If you are interested in using roads from Enoch (Livonia) terrain, then download following files and place them into dz\structures_bliss\roads\parts.įirst of all, make sure you have your (or sample) terrain project loaded in Terrain Builder.Īfter that, make sure you have Window - Road types checked. Once you have this setup, it is necessary to download following files and place them into dz\structures\roads\parts (confirm overwrite of existing files). Road tool ideally needs a work-drive with extracted game data (both can be setup in DayZ Tools Launcher). Its all individual objects like any other map object. From the game point of view, it does not matter if you create the road network using the tool or by placing parts manually. If you face the task of creating a road network on your terrain, I recommend do use combination of both ways - use road tool for the longer pieces of road network (in-between settlements) and place individual road parts (just like any other object) manually when working on a road network within a settlement. Use road network tool in Terrain Builder.There are basically two ways you can use to create the road network: This unfortunately means that creating a complex road network can take considerate amount of time. Roads in DayZ are (unlike Arma 3) done using road prefabs (parts), which is the same method applied in Arma 2 and previous titles. 4 Sharing road network between multiple people.
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